The first month sales of FIFA 17 up 13 percent over FIFA 16
FIFA 17 has achieved great success after its release. It’s scheduled to be released on 27 September 2016 in North America and 29 September 2016 for the rest of the world, landing platform for the PS3, PS4, Xbox 360, Xbox One and PC. Not long after FIFA 17 launched, it was revealed that week one sales of the title were up 18% on FIFA 16, making it the best-selling week one FIFA game, surpassing FIFA 13‘s record. Fans are satisfied with the new FIFA 17 except people who buy FIFA 17 Xbox 360 at Amazon. Because the new frostbite engine and story mode is not available in this version.
Thanks to the two highlights, FIFA 17 defeated its drastic rival PES 2017 and broke the record of FIFA 13. The Journey has proved to be extremely popular with over 178,000 matches being played per hour between September 24th and October 24th on PS4, Xbox One, and PC, equalling more than 124 million matches played in total for that time period. During the course of that month, 164 million goals were scored by players in more than 180 countries. That’s some pretty impressive stats.
Better known for being the driving force behind games such as Battlefield, the Frostbite engine has come to FIFA for the first time. What this means is a more realistic, immersive football experience. Lighting and shadows, textures, colors, animations, all have been given a makeover for FIFA 17 thanks to Frostbite. Shadows will cast more accurately, lighting will disperse through the air, the grass is less vibrant but more textured. All examples of little touches applied through Frostbite.
Sales of FIFA 17 during its first month of launch are up 13% over FIFA 16‘s one month sales, EA has announced in its latest Earnings Call. EA has said that one of the reasons sales were up compared to last year was the introduction of the new story mode, The Journey, which nearly 2/3 of all FIFA 17 players, spanning 183 countries, have engaged in. As a result the publisher says that The Journey has helped bring 20% more players into FIFA 17 during its first week than FIFA 16 managed. Revenue generated through another of FIFA‘s popular game modes, Ultimate Team, has seen an increase of 23% year-on-year making it an extremely profitable game mode for EA. Over 366 million matches have been played in Ultimate Team in FIFA 17 across all platforms.